Skip to content

Cairo writers keeping the arcade era alive, one cabinet at a time

A small crew of enthusiasts in Cairo, Egypt breaking down classic hardware, pixel art, and the games that shaped a generation of coin-op fans.

Meet the Team

What Drives Our Coverage

Three writers, one shared obsession with getting the history right

Deep Research First

Every piece starts with source material — original manuals, developer interviews, and firsthand cabinet inspection before a word gets written.

No Clickbait Rankings

We skip the recycled top-10 lists and instead dig into why a game mattered, how it played, and what made its pixel art distinct.

Fan-First Voice

We write as players who grew up on these cabinets, not marketers — our takes come from actual hands-on time with the hardware.

No Affiliate Spam

Our reviews and retrospectives are never padded with sponsored placements or paid rankings — just honest analysis of the classics.

Original Screenshots

We capture our own footage and stills from real hardware and verified re-releases rather than lifting images from other sites.

Consistent Weekly Output

New arcade breakdowns publish every week, so the archive keeps growing with fresh angles on games old and new to our coverage.

What Readers Say

I've followed a lot of retro sites and most just rehash the same five games. Socna covered Gaplus and Bubble Bobble's less-known sequel in the same month. Refreshing.
Mariana Costa Moderator of a retro gaming forum
The writeup on how Pac-Man's ghost AI was actually coded held up under scrutiny — I checked their sourcing against an old Namco interview and it matched.
Rohan Mehta Software engineer and hobbyist emulation historian

The Archive So Far

Numbers that reflect years of steady, unrushed coverage

6 years Publishing weekly
410+ Articles published
38 Arcade cabinets studied
22,000+ Newsletter readers

How We Put a Piece Together

From pitch to publish, every article goes through the same checks

01

Pick the Subject

We choose a cabinet, franchise, or arcade era based on reader requests, anniversaries, or gaps we've noticed in existing retro coverage.

02

Research and Playtest

Writers pull original documentation, cross-reference developer credits, and spend time with the actual hardware or a verified re-release before drafting.

03

Fact-Check the Draft

A second team member checks dates, release regions, and technical claims against primary sources before anything moves toward publishing.

04

Publish and Revisit

The piece goes live on our weekly schedule, and we return to update it if new information about the game or hardware surfaces later.